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Onesimus Tarsus
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3067
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Posted - 2015.02.27 12:31:00 -
[1] - Quote
jade gamester wrote:2 /3 of a team are blueberries or low level, then you have the vets, destroying all hope of them guys improving.
I have been in the stomp boat and honestly it's not fun. I've gone back to basic and bpo.
Separation is extremely hard, how do you manage it? Under 10 mil or under 5 mil? After that yeah they'll have the sp but they won't have isk, they'll still bite the dirt.
Tier based seems legit basic/militia advanced then proto/ officer, that is how you change the game Lethality... that's the stat you're looking for.
KDR matchmaking would patch all the patches into pure patchitudity.
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Onesimus Tarsus
is-a-Corporation
3072
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Posted - 2015.02.27 17:21:00 -
[2] - Quote
Xocoyol Zaraoul wrote:Balance is impossible. Even Chess is not balanced due to White always moving first thus creating an imbalance in viable strategies. Don't people take turns being white, or is that set from birth immutable?
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
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Onesimus Tarsus
is-a-Corporation
3072
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Posted - 2015.02.27 17:59:00 -
[3] - Quote
Xocoyol Zaraoul wrote:Onesimus Tarsus wrote:Xocoyol Zaraoul wrote:Balance is impossible. Even Chess is not balanced due to White always moving first thus creating an imbalance in viable strategies. Don't people take turns being white, or is that set from birth immutable? Joking aside, even "taking turns" it is still imbalanced, as the very act of "getting to move first" creates an imbalance, forcing a reaction due to action. Balance is only possible when you have a symmetrical environment with identical mechanics presented to each player with identical technological user inputs and offering "real-time" or "Double-Blind turn based" mechanics. A Quake LAN party, for example, is balanced. DUST 514 can never be balanced due to virtue of having a resource disparity between players (ISK and SP). Even then you can argue about what is really balanced, as balanced means the only outcome is Player Skill and possibly "luck." But then what is Player Skill? We could argue that Squads are "Balanced" as they are accessible to everyone, and Player Skill includes having the Charisma to assemble a squad and the drive to practice together, which raises other philosophical issues. Balance can not be achieved unless a universal operational definition is established of what balance is... Which is a moot point given the resource disparity between players. Sticking to the chess example, as painful as it might be, we still could know that if a player plays enough as white and black and still wins the clear majority of the time, the argument could be made that you have found the better player. Then they should go on to play players with the same (similar) win/loss ratio. Thus, by separating players out by lethality (KDR), you make KDR the common denominator, and stomp stops. People don't want absolute fairness. They want a decent chance against their opponents. The game is kill or die with mitigating factors. Dividing by KDR reduces the game to the mitigating factors. Eventually it boils down to skill.
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
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Onesimus Tarsus
is-a-Corporation
3072
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Posted - 2015.02.27 18:00:00 -
[4] - Quote
Xocoyol Zaraoul wrote:Yes, I'm very fun at parties. Aren't we all?
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
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Onesimus Tarsus
is-a-Corporation
3072
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Posted - 2015.02.27 18:05:00 -
[5] - Quote
Adipem Nothi wrote:jade gamester wrote: Tier based seems legit basic/militia advanced then proto/ officer, that is how you change the game
So if pub queue times today are 2-3 minutes, what would queue times be if we split pubs into 3 different tiers? KDR matchmaking doesn't require any playerbase division. Bonus.
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
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Onesimus Tarsus
is-a-Corporation
3072
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Posted - 2015.02.27 18:13:00 -
[6] - Quote
Edau Skir2 wrote:Has no-one been reading Rattati's posts? They are in fact adding an Academy 2.0 to the game so that new players aren't thrown straight into the grinder so soon. KDR matchmaking largely removes the need for academy, and utterly stops academy stomp.
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
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Onesimus Tarsus
is-a-Corporation
3072
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Posted - 2015.02.27 18:17:00 -
[7] - Quote
Edau Skir2 wrote:Onesimus Tarsus wrote:Edau Skir2 wrote:Has no-one been reading Rattati's posts? They are in fact adding an Academy 2.0 to the game so that new players aren't thrown straight into the grinder so soon. KDR matchmaking largely removes the need for academy, and utterly stops academy stomp. KDR matchmaking won't help, they'll still get thrown against good players. My KDR is only 1.31 atm, so a blueb coming out of academy with that same kdr would be put in the same game as me, and I'm running proto Galmando with Kalente's/Krin's AR's atm (Got a surplus of those....) Will you play them even after their KDR plunges from facing you?
Answer: no.
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
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Onesimus Tarsus
is-a-Corporation
3072
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Posted - 2015.02.27 18:50:00 -
[8] - Quote
Edau Skir2 wrote:Onesimus Tarsus wrote:Edau Skir2 wrote:Onesimus Tarsus wrote:Edau Skir2 wrote:Has no-one been reading Rattati's posts? They are in fact adding an Academy 2.0 to the game so that new players aren't thrown straight into the grinder so soon. KDR matchmaking largely removes the need for academy, and utterly stops academy stomp. KDR matchmaking won't help, they'll still get thrown against good players. My KDR is only 1.31 atm, so a blueb coming out of academy with that same kdr would be put in the same game as me, and I'm running proto Galmando with Kalente's/Krin's AR's atm (Got a surplus of those....) Will you play them even after their KDR plunges from facing you? Answer: no. And what about the old slayers who have been running Logi for a while? This proposal won't solve stomps, it will just reduce them a little in frequency. Over time, everyone's KDR would approach 1 (1/1), but they would never reach it entirely. I would guess that inside a month, all the disparity would work out, and we'd all be facing tough competition for the difference, but stomp would stop entirely and permanently.
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
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Onesimus Tarsus
is-a-Corporation
3072
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Posted - 2015.02.27 18:53:00 -
[9] - Quote
The problem is that stomp sells boosters and BPOs, so it's in CCP's best interest to keep their game good and broken.
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
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